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Great RPG debate I: RANDOM ENCOUNTERS & GRINDING

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Swagmaster:
Towards the end of Final Fantasy X,

(click to show/hide) (when you're inside Sin)
There is a massive map with so many treasure chests and different paths to take, and recently I played through that part again and I gave up in less than 30 minutes because literally every 5 steps I took there was a new battle and it was the same 5/6 enemies/enemy combos every time and it just got so annoying because that map was long AF

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