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For one, the console's name—or at least its codename/working title—is apparently Orbis. And it's being planned for release in time for the 2013 holiday season
CURRENT SPECSOur main source supplied some basic specs for the console, but as the future is always in motion, bear in mind these could easily change between now and the Orbis' retail release. Still, if you'd like to know what developers are being told to plan for now, here you go.AMD x64 CPUAMD Southern Islands GPUThe former, that's largely something we've heard before, but the latter is interesting. That's the name given to many of AMD's 2012 roster of high-end PC cards. The PS4's GPU in particular, we're told, will be capable of displaying Orbis games at a resolution of up to 4096x2160, which is far in excess of the needs of most current HDTV sets. It'll also be capable of playing 3D games in 1080p (the PS3 could only safely manage 3D at 720p).
our main source tell us the Orbis won't even bother, and that Sony has no plans to offer backwards compatibility for its existing catalogue of PS3 games.
we've heard from multiple sources that the Orbis will likewise have some kind of anti-used games measures built into the console. Here's how our main source says it's currently shaping up: new games for the system will be available one of two ways, either on a Blu-Ray disc or as a PSN download (yes, even full retail titles). If you buy the disc, it must be locked to a single PSN account, after which you can play the game, save the whole thing to your HDD, or peg it as "downloaded" in your account history and be free to download it at a later date.Don't think you can simply buy the disc and stay offline, though; like many PC games these days, you'll need to have a PSN account and be online to even get the thing started. UPDATE - Since some people seem to have taken this to mean the console requires an "always on" intenet connection, we've heard nothing about that. All we've heard is that you need to authenticate a new game online via the PSN.If you then decide to trade that disc in, the pre-owned customer picking it up will be limited in what they can do. While our sources were unclear on how exactly the pre-owned customer side of things would work, it's believed used games will be limited to a trial mode or some other form of content restriction, with consumers having to pay a fee to unlock/register the full game.This would allow used games to continue to be sold at outlets such as GameStop, while also appeasing major publishers who would no longer have to implement their own haphazard approaches to "online passes".