Author Topic: For the Growth of Arpegi  (Read 20011 times)

Offline NekoBot

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Re: For the Growth of Arpegi
« Reply #50 on: June 29, 2012, 03:47:53 AM »
We havnt come to a decsion yet I dont think? I dont know. When everyone goes to sleep im doing my research

Offline shredc0re

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Re: For the Growth of Arpegi
« Reply #51 on: June 29, 2012, 11:56:54 AM »
Since this forum is about 'games' too, we could implement some games? I know several forums that host small browser-based games in subforum..

We could like do contests on the games and then give awards to the winners.

Offline Kiss x Miz

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Re: For the Growth of Arpegi
« Reply #52 on: June 29, 2012, 12:28:57 PM »
If they don't take too much space, we could consider that. Examples?

Offline Cupcake Fury

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Re: For the Growth of Arpegi
« Reply #53 on: June 29, 2012, 03:33:03 PM »
RPG Styled game that has like 5 levels?

Offline NekoBot

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Re: For the Growth of Arpegi
« Reply #54 on: June 29, 2012, 06:49:25 PM »
RPG Styled game that has like 5 levels?

i dont understand

Offline Swagmaster

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Re: For the Growth of Arpegi
« Reply #55 on: July 09, 2012, 02:11:00 PM »
Jonez you should have the power to do this:

email the new but inactive members of Arpegi with your Arpegi email or something saying "Come back to Arpegi, we missed you"

and then give them a reason to come back in the rest of the email

Offline NekoJonez

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Re: For the Growth of Arpegi
« Reply #56 on: July 09, 2012, 02:14:25 PM »
Jonez you should have the power to do this:

email the new but inactive members of Arpegi with your Arpegi email or something saying "Come back to Arpegi, we missed you"

and then give them a reason to come back in the rest of the email
Hrm, there is a plug in for that indeed...

Since this forum is about 'games' too, we could implement some games? I know several forums that host small browser-based games in subforum..

We could like do contests on the games and then give awards to the winners.

Again, no. Since then the forum will get more based to our hosted browser games.
Secondly.. We need programmers and all for that...
« Last Edit: July 09, 2012, 02:15:42 PM by NekoJonez » »

Offline Mr.PowPow

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Re: For the Growth of Arpegi
« Reply #57 on: July 09, 2012, 02:24:32 PM »
Again, no. Since then the forum will get more based to our hosted browser games.
Surely thats not a good reason to deny it, I mean, what are we based on now? We can't say its RP either since the most frequent and diverse activity comes from the spam section, so if anything we are just a general forum o.o

However the programmer part is a potential speedbump, I'll admit.

Offline NekoJonez

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Re: For the Growth of Arpegi
« Reply #58 on: July 09, 2012, 02:30:31 PM »
Again, no. Since then the forum will get more based to our hosted browser games.
Surely thats not a good reason to deny it, I mean, what are we based on now? We can't say its RP either since the most frequent and diverse activity comes from the spam section, so if anything we are just a general forum o.o

However the programmer part is a potential speedbump, I'll admit.
That's another thing... If we are going to base ourselves on those forum games... We kill other things that are somewhat big here.

Offline NekoBot

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Re: For the Growth of Arpegi
« Reply #59 on: July 09, 2012, 06:51:50 PM »
So what would you sujest?

Offline NekoJonez

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Re: For the Growth of Arpegi
« Reply #60 on: July 09, 2012, 06:58:26 PM »
That I need to focus atm on the exams I need to redo... But a contest board to start with... I want to have more creative people and gamers over here... so yeah...

Offline NekoBot

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Re: For the Growth of Arpegi
« Reply #61 on: July 09, 2012, 07:01:35 PM »
But we have a LOT of creativ people here

Offline Swagmaster

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Re: For the Growth of Arpegi
« Reply #62 on: July 09, 2012, 08:19:31 PM »
Advertise this around places

"Home Away From Home"

Offline NekoJonez

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Re: For the Growth of Arpegi
« Reply #63 on: July 09, 2012, 08:23:51 PM »
But we have a LOT of creativ people here

I want to have more creative people and gamers over here...

Offline dark 5FVD

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Re: For the Growth of Arpegi
« Reply #64 on: July 10, 2012, 07:22:56 PM »
Advertise this around places

"Home Away From Home"

If we would post this on fb and stuff alot of people would look at it but not join. just saying

Offline Mr.PowPow

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Re: For the Growth of Arpegi
« Reply #65 on: July 10, 2012, 09:10:21 PM »
Advertise this around places

"Home Away From Home"

If we would post this on fb and stuff alot of people would look at it but not join. just saying
Indeed, everyone hates Facebook advertisements. Even I would scoff at it and not think twice.

Offline NekoBot

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Re: For the Growth of Arpegi
« Reply #66 on: July 11, 2012, 05:52:05 AM »
if we plan to advertise a aplthen what would you sggest happen?

Offline Xenirina

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Re: For the Growth of Arpegi
« Reply #67 on: July 11, 2012, 08:08:45 AM »
I am happy to uh... post a few things on some other forums...

Uh... There are a few others where I am active.
« Last Edit: July 11, 2012, 11:18:04 AM by NekoJonez » »

Offline Cupcake Fury

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Re: For the Growth of Arpegi
« Reply #68 on: September 19, 2012, 04:51:45 AM »
Buuuuuuuuumppp, for games I would imagine a short game made in RPGMXVA or w/e it was called or we all work on a game that would bring us some popularity, just some ideas.

Offline NekoJonez

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Re: For the Growth of Arpegi
« Reply #69 on: September 19, 2012, 11:00:26 AM »
Buuuuuuuuumppp, for games I would imagine a short game made in RPGMXVA or w/e it was called or we all work on a game that would bring us some popularity, just some ideas.
i can't exactly promise I can host that on our server.

Offline NekoBot

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Re: For the Growth of Arpegi
« Reply #70 on: September 19, 2012, 12:19:25 PM »
Buuuuuuuuumppp, for games I would imagine a short game made in RPGMXVA or w/e it was called or we all work on a game that would bring us some popularity, just some ideas.
i can't exactly promise I can host that on our server.

And the size is an issue too no?

Offline NekoJonez

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Re: For the Growth of Arpegi
« Reply #71 on: September 19, 2012, 12:35:28 PM »
Buuuuuuuuumppp, for games I would imagine a short game made in RPGMXVA or w/e it was called or we all work on a game that would bring us some popularity, just some ideas.
i can't exactly promise I can host that on our server.

And the size is an issue too no?
Add bandwith and password protected servers and I say yes.

Offline Cupcake Fury

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Re: For the Growth of Arpegi
« Reply #72 on: September 19, 2012, 01:14:13 PM »
Even if we couldnt host it on the servers, then we could still upload said game to dropbox or w/e, but if we do have to do that then it should be more of a real game.

Offline NekoJonez

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Re: For the Growth of Arpegi
« Reply #73 on: September 19, 2012, 01:18:27 PM »
Even if we couldnt host it on the servers, then we could still upload said game to dropbox or w/e, but if we do have to do that then it should be more of a real game.
That's the best solution.   

Offline NekoBot

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Re: For the Growth of Arpegi
« Reply #74 on: September 19, 2012, 07:34:07 PM »
Even if we couldnt host it on the servers, then we could still upload said game to dropbox or w/e, but if we do have to do that then it should be more of a real game.
That's the best solution.   

If this happened it'd be a long time project me thinks

 

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