Author Topic: Crimson Moon: The RPG  (Read 15305 times)

Offline Mr.PowPow

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Re: Crimson Moon: The RPG
« Reply #25 on: September 02, 2012, 11:20:55 PM »
Well, regardless I am determined to finish this RPG project along with the RP too. So it probably will take a while but an end will be a certainty.

Plus I'll be dedicating more time to the RP from now on so it can help me with the RPG storyboard.

Offline NekoBot

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Re: Crimson Moon: The RPG
« Reply #26 on: September 02, 2012, 11:24:06 PM »
After my buisness kicks off ill repurchase software rights so i can do music again

Offline Caster no Mae

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Re: Crimson Moon: The RPG
« Reply #27 on: September 02, 2012, 11:30:52 PM »
and if ever needed, I can possibly maybe if I got time... act as a "Test Player" as I got some deeds behind that

Offline Cupcake Fury

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Re: Crimson Moon: The RPG
« Reply #28 on: September 03, 2012, 01:23:25 AM »
and if ever needed, I can possibly maybe if I got time... act as a "Test Player" as I got some deeds behind that
I wud lik to test too :3 also I may try makin my own game sometime.

Offline NekoBot

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Re: Crimson Moon: The RPG
« Reply #29 on: September 03, 2012, 01:26:21 AM »
Testing is a deadly serious job you know :p not just for fun

Offline Cupcake Fury

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Re: Crimson Moon: The RPG
« Reply #30 on: September 03, 2012, 01:33:28 AM »
Idgaf, fun is my job, and by that I mean crawling into my own exposed anus and then crawling out of my mouth, paradoxes turn me on~
« Last Edit: September 03, 2012, 01:36:16 AM by The Pow » »

Offline NekoBot

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Re: Crimson Moon: The RPG
« Reply #31 on: September 03, 2012, 01:54:52 AM »
Whatever floats your boat XD

A tester usually is thusnto find bugs and see if its playable. Without it wed have games like et and superman 64 still

Offline NekoJonez

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Re: Crimson Moon: The RPG
« Reply #32 on: September 03, 2012, 01:58:50 AM »
Just hand me a word document of the story POW if you want me to edit.

Offline CarolineJohnson

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Re: Crimson Moon: The RPG
« Reply #33 on: November 06, 2012, 05:38:40 AM »
I know of a spriter, but I think you have to pay him.


Offline Mr.PowPow

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Re: Crimson Moon: The RPG
« Reply #34 on: November 07, 2012, 08:37:58 PM »
I may consider that then, but only if I actually come across some money. Right now its all about the free options xD

Offline Caster no Mae

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Re: Crimson Moon: The RPG
« Reply #35 on: November 07, 2012, 09:49:01 PM »
¨so how far is the RPG going ?

Offline Mr.PowPow

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Re: Crimson Moon: The RPG
« Reply #36 on: November 07, 2012, 09:52:53 PM »
Right now I've just finished polishing my techniques with the program, and I've started writing the script for it. I don't want to start anything until I have everything script-wise completed. At least for the first chapter.

Offline Mr.PowPow

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Re: Crimson Moon: The RPG
« Reply #37 on: December 02, 2012, 01:09:03 PM »
Fisty-poo had directed me to a much better Sprite generator and I have created (I think) a better version of the characters. Although you're all free to add your input into it.

Vagus:

I made Vagus shirtless to really reinforce the fact that he was poor and a bit of a scrounger, in reference to the way he was found by the group at the start. It's just easier to portray this way. Though the design may change later in the RPG.

Rosalind:

It's hard to make neko ears fit well on a sprite, but I tried my best.

Melodia:

I would have kept Melodia's brown hair, however she simply looked to old. Sprite wise she looks young as a blonde, I hope you're okay with that decision. I'm also looking into ways to get a small dragon sprite to accompany her.

Natalia:

Yeah, I got your cloak and hood into the sprite. So that should be enough lol

Askardi:

My first design of Askardi looked way too much like Koel, so I had to make him gray haired. I think it makes him look older and more experienced though. Thoughts?

Koel:

I think this is more what I was going for.

Also, chapter pics are here:

Chapter 1: New beginnings
(click to show/hide)
Chapter 2: Don't look back, simply look forward and smile
(click to show/hide)
Chapter 3: Infinite uncertainties
(click to show/hide)
Chapter 4: Knockin' on heaven's door
(click to show/hide)
Final Chapter: The Crimson Moon
(click to show/hide)

You -may- notice that the chapters don't quite feel like they fit the story, but thats because to keep it interesting I've changed the story's direction slightly. So you won't feel like you're just replaying something you have already participated in.
« Last Edit: December 02, 2012, 01:22:40 PM by The Pow » »

Offline BloodcatNS

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Re: Crimson Moon: The RPG
« Reply #38 on: December 02, 2012, 01:26:33 PM »
Vagus:

I made Vagus shirtless to really reinforce the fact that he was poor and a bit of a scrounger, in reference to the way he was found by the group at the start. It's just easier to portray this way. Though the design may change later in the RPG.
If you give him a chance to relive his dreams and leave later in the game, he may have to later. That is, IF you give him a chance.

Offline Mr.PowPow

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Re: Crimson Moon: The RPG
« Reply #39 on: December 02, 2012, 01:29:11 PM »
Vagus:

I made Vagus shirtless to really reinforce the fact that he was poor and a bit of a scrounger, in reference to the way he was found by the group at the start. It's just easier to portray this way. Though the design may change later in the RPG.
If you give him a chance to relive his dreams and leave later in the game, he may have to later. That is, IF you give him a chance.
Yeah I read a few of those dream sequences but would you mind sending me like as much information as I would need on Vagus. After all I would like to portray him as best as possible.

Offline BloodcatNS

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Re: Crimson Moon: The RPG
« Reply #40 on: December 02, 2012, 01:44:05 PM »
Vagus:

I made Vagus shirtless to really reinforce the fact that he was poor and a bit of a scrounger, in reference to the way he was found by the group at the start. It's just easier to portray this way. Though the design may change later in the RPG.
If you give him a chance to relive his dreams and leave later in the game, he may have to later. That is, IF you give him a chance.
Yeah I read a few of those dream sequences but would you mind sending me like as much information as I would need on Vagus. After all I would like to portray him as best as possible.
Sure. As soon as I reach Christmas break, maybe.

Offline NekoJonez

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Re: Crimson Moon: The RPG
« Reply #41 on: December 03, 2012, 11:15:58 AM »
I am still up for story support if you want me too.

Offline Mr.PowPow

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Re: Crimson Moon: The RPG
« Reply #42 on: December 03, 2012, 12:52:14 PM »
More characters!

Walter Watts:


TMU General:


Vurma Hirouchi (Deux Clan Ninja):


General Amelia (commander of Tamathy's army):


General Krux (commander of Tamathy's royal guard):


Darka:


Darka's alternate forms (somewhat of a spoiler):
(click to show/hide)

I am still up for story support if you want me too.
I may or may not take you up on that, it depends on whether or not I can take all the workload myself. We'll have to wait and see on that one.



Offline NekoJonez

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Re: Crimson Moon: The RPG
« Reply #43 on: December 03, 2012, 09:45:28 PM »
Easter egg: Put me/you as an NPC in game =P

Offline Mr.PowPow

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Re: Crimson Moon: The RPG
« Reply #44 on: December 03, 2012, 10:48:12 PM »
Well, I probably will make a subtle reference to Arpegi in some way.

Offline senpai_FisT

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Re: Crimson Moon: The RPG
« Reply #45 on: December 04, 2012, 01:03:10 PM »
If you need any help, just ask! I'm sitting here without anything else to do.

Offline NekoJonez

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Re: Crimson Moon: The RPG
« Reply #46 on: December 05, 2012, 01:43:43 PM »
I have experience in publishing. Well, as a very big amateur and I never got really far so yeah... When you need a site or something... Feel free to ask me.

Offline CarolineJohnson

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Re: Crimson Moon: The RPG
« Reply #47 on: December 19, 2012, 07:53:11 AM »
This might help a little with character pictures...

Also, chapter pics are here:

Chapter 1: New beginnings
(click to show/hide)
Chapter 2: Don't look back, simply look forward and smile
(click to show/hide)
Chapter 3: Infinite uncertainties
(click to show/hide)
Chapter 4: Knockin' on heaven's door
(click to show/hide)
Final Chapter: The Crimson Moon
(click to show/hide)

These are all of different sizes.

Won't RPG Maker only accept a certain size?
« Last Edit: December 19, 2012, 08:18:23 AM by CarolineJohnson » »

Offline Mr.PowPow

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Re: Crimson Moon: The RPG
« Reply #48 on: December 19, 2012, 08:27:16 AM »
This might help a little with character pictures...

Also, chapter pics are here:

Chapter 1: New beginnings
(click to show/hide)
Chapter 2: Don't look back, simply look forward and smile
(click to show/hide)
Chapter 3: Infinite uncertainties
(click to show/hide)
Chapter 4: Knockin' on heaven's door
(click to show/hide)
Final Chapter: The Crimson Moon
(click to show/hide)

These are all of different sizes.

Won't RPG Maker only accept a certain size?
Thanks for the link and also I'll probably just re-size the pics to be the same required size.

Offline senpai_FisT

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Re: Crimson Moon: The RPG
« Reply #49 on: December 19, 2012, 08:36:11 AM »
Thanks for the link and also I'll probably just re-size the pics to be the same required size.
544x418 I believe. If you're using Yanfly's Engine ace, then its 640x418.