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Chat => General Discussion => Topic started by: PriomBlazer on December 11, 2016, 11:47:24 AM

Title: Cupcake Quest
Post by: PriomBlazer on December 11, 2016, 11:47:24 AM
Well, here it is !

The thing I wanted to announce.

https://1drv.ms/u/s!Ag-oQlDbpPDbgoZBqSisawrPyKZMdg

This is a game I've been working on for more than half an year I think. I made it with GMS instead of RPG Maker. Which means I didn't have any default assets or pre-written code to work with. So obviously it doesn't "look" as professional as it should.

But I did make everything other than the music and hope you try it out.

(click to show/hide)

Well it's not at all close to being perfect. So here are some common problems in the game and how to fix/avoid 'em:

- If you keep dashing after hitting something. Just use the shield to stop.
- A lot of problem arises from the water. So if you end up swimming in the ground or walking on the water just leave the room.
- There's also a lot of problems with the dialogue system. Mostly because I downloaded a separate dialogue engine which gets messed up sometimes. If the dialogue box doesn't appear just move around the npc/object and it should eventually appear. Usually it appears if you collide with the object on the right side.

1.01 VERSION:
https://1drv.ms/u/s!Ag-oQlDbpPDbgpAdz86mF2acQFufKw

-swimming is a bit tweaked to work better.
-slightly better audio
-better dialogue system. Now you press attack to interact

NEWEST VERSION:
https://1drv.ms/u/s!Ag-oQlDbpPDbgpU-0eHCuMLqKsXKsQ

Finally managed to make my own dialogue system that has it's own typewriter effect. Please try the newest version out if you haven't played it yet.

-Dialogue system with typewriter effect.
-fixed a small dash bug
-[hint]go kill the green exploding dudes in the newest version[/hint]
Title: Re: Cupcake Quest
Post by: Kiss x Miz on December 11, 2016, 11:08:21 PM
Congrats. You planning on polishing it up?
Title: Re: Cupcake Quest
Post by: Light on December 12, 2016, 05:43:48 AM
Congrats, dude. Big ups for starting from scratch instead of going the lazy route of using default assets.
Title: Re: Cupcake Quest
Post by: PriomBlazer on December 12, 2016, 08:23:03 AM
Congrats. You planning on polishing it up?
Not anytime soon.
Although I do want to change a few sound effects and maybe make my own dialogue system.

I kind of want to do other things right now though. Making the boss fight work kinda dried me up.
Title: Re: Cupcake Quest
Post by: PriomBlazer on December 30, 2016, 09:18:36 AM
Making my own dialogue system. Gonna update the game soon.
Title: Re: Cupcake Quest
Post by: PriomBlazer on January 01, 2017, 01:12:13 PM
Well. Here it is. An updated version of the game with slightly better audio and my own made dialogue system
https://1drv.ms/u/s!Ag-oQlDbpPDbgpAdz86mF2acQFufKw
Title: Re: Cupcake Quest
Post by: PriomBlazer on February 03, 2017, 07:11:47 AM
https://1drv.ms/u/s!Ag-oQlDbpPDbgpU-0eHCuMLqKsXKsQ

Updated version. Yo.
Title: Re: Cupcake Quest
Post by: TyranBrûlée on February 05, 2017, 05:51:05 PM
ooh, monthly updates
Title: Re: Cupcake Quest
Post by: PriomBlazer on February 05, 2017, 06:23:09 PM
ooh, monthly updates
If you'd look at that. I am updating on a monthly basis. Didn't realize that until you mentioned it.
Title: Re: Cupcake Quest
Post by: NekoJonez on February 05, 2017, 10:10:57 PM
change log?
Title: Re: Cupcake Quest
Post by: PriomBlazer on February 06, 2017, 08:10:39 AM
change log?
It's on the original comment.
Title: Re: Cupcake Quest
Post by: NekoJonez on February 06, 2017, 06:58:47 PM
Hey matey, could you add an option to switch between windowed & full screen?
Title: Re: Cupcake Quest
Post by: PriomBlazer on February 07, 2017, 08:11:57 AM
Hey matey, could you add an option to switch between windowed & full screen?
alt+enter bro
Title: Re: Cupcake Quest
Post by: NekoJonez on February 07, 2017, 07:33:06 PM
Here is some advice... Add a helpfile or something with explanations of the buttons since not everybody knows how games with game maker work ;)
Title: Re: Cupcake Quest
Post by: PriomBlazer on February 07, 2017, 08:16:14 PM
Here is some advice... Add a helpfile or something with explanations of the buttons since not everybody knows how games with game maker work ;)
Well, there's a button description ingame. But ya I guess I could do that.
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