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Cupcake Quest

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PriomBlazer:
Well, here it is !

The thing I wanted to announce.

https://1drv.ms/u/s!Ag-oQlDbpPDbgoZBqSisawrPyKZMdg

This is a game I've been working on for more than half an year I think. I made it with GMS instead of RPG Maker. Which means I didn't have any default assets or pre-written code to work with. So obviously it doesn't "look" as professional as it should.

But I did make everything other than the music and hope you try it out.

(click to show/hide)
Well it's not at all close to being perfect. So here are some common problems in the game and how to fix/avoid 'em:

- If you keep dashing after hitting something. Just use the shield to stop.
- A lot of problem arises from the water. So if you end up swimming in the ground or walking on the water just leave the room.
- There's also a lot of problems with the dialogue system. Mostly because I downloaded a separate dialogue engine which gets messed up sometimes. If the dialogue box doesn't appear just move around the npc/object and it should eventually appear. Usually it appears if you collide with the object on the right side.

1.01 VERSION:
https://1drv.ms/u/s!Ag-oQlDbpPDbgpAdz86mF2acQFufKw

-swimming is a bit tweaked to work better.
-slightly better audio
-better dialogue system. Now you press attack to interact

NEWEST VERSION:
https://1drv.ms/u/s!Ag-oQlDbpPDbgpU-0eHCuMLqKsXKsQ

Finally managed to make my own dialogue system that has it's own typewriter effect. Please try the newest version out if you haven't played it yet.

-Dialogue system with typewriter effect.
-fixed a small dash bug
-[hint]go kill the green exploding dudes in the newest version[/hint]

Kiss x Miz:
Congrats. You planning on polishing it up?

Light:
Congrats, dude. Big ups for starting from scratch instead of going the lazy route of using default assets.

PriomBlazer:

--- Quote from: Mizari on December 11, 2016, 11:08:21 PM ---Congrats. You planning on polishing it up?

--- End quote ---
Not anytime soon.
Although I do want to change a few sound effects and maybe make my own dialogue system.

I kind of want to do other things right now though. Making the boss fight work kinda dried me up.

PriomBlazer:
Making my own dialogue system. Gonna update the game soon.

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