Ico and Shadows of the Colossus are two very underrated games. If I had to choose any game to win the debate of "Is gaming an art?" I would chose those two, they are very beautiful games. In looks and in story.Yes gaming is an art. But it's more the graphics alone.
They are kind of well known, but not universally loved like they should be.
Ico and Shadows of the Colossus are two very underrated games. If I had to choose any game to win the debate of "Is gaming an art?" I would chose those two, they are very beautiful games. In looks and in story.Yes gaming is an art. But it's more the graphics alone.
They are kind of well known, but not universally loved like they should be.
Ico and Shadows of the Colossus are two very underrated games. If I had to choose any game to win the debate of "Is gaming an art?" I would chose those two, they are very beautiful games. In looks and in story.Ico Most defiantly falls into these category, out of all the games i can think of it is the one that completly Fell under the raider in Last Gen gaming.
They are kind of well known, but not universally loved like they should be.
You're implying that graphics alone make gaming an art? or make an artistic game? I must greatly disagree. Its what the game symbolizes and what its message is that makes it art. Sure the way the game looks plays an important factor, but its an equal balance of grace and beauty that makes it shine. I mean by those standards, the latest Final Fantasy's would be art due to their beautiful graphics and style, but sadly its story is lackluster and thats why the news ones will never be "Art". Play Ico and Shadow of the Colossus and you will understand.Ico and Shadows of the Colossus are two very underrated games. If I had to choose any game to win the debate of "Is gaming an art?" I would chose those two, they are very beautiful games. In looks and in story.Yes gaming is an art. But it's more the graphics alone.
They are kind of well known, but not universally loved like they should be.
You're implying that graphics alone make gaming an art? or make an artistic game? I must greatly disagree. Its what the game symbolizes and what its message is that makes it art. Sure the way the game looks plays an important factor, but its an equal balance of grace and beauty that makes it shine. I mean by those standards, the latest Final Fantasy's would be art due to their beautiful graphics and style, but sadly its story is lackluster and thats why the news ones will never be "Art". Play Ico and Shadow of the Colossus and you will understand.Ico and Shadows of the Colossus are two very underrated games. If I had to choose any game to win the debate of "Is gaming an art?" I would chose those two, they are very beautiful games. In looks and in story.Yes gaming is an art. But it's more the graphics alone.
They are kind of well known, but not universally loved like they should be.
Nope, I didn't read over it, as I said "equal balance" in my post ;pYou're implying that graphics alone make gaming an art? or make an artistic game? I must greatly disagree. Its what the game symbolizes and what its message is that makes it art. Sure the way the game looks plays an important factor, but its an equal balance of grace and beauty that makes it shine. I mean by those standards, the latest Final Fantasy's would be art due to their beautiful graphics and style, but sadly its story is lackluster and thats why the news ones will never be "Art". Play Ico and Shadow of the Colossus and you will understand.Ico and Shadows of the Colossus are two very underrated games. If I had to choose any game to win the debate of "Is gaming an art?" I would chose those two, they are very beautiful games. In looks and in story.Yes gaming is an art. But it's more the graphics alone.
They are kind of well known, but not universally loved like they should be.
Err... I think you read over the "more" I said. And as retro gamer... an game is an art form... but the "art" of a game... Well, actually... It's how you look at it. Graphical designers see the graphics, music guys see the music... So yeah...
Again, it's how you look at it. Yes, games are art to me... But it's more then the graphics... And I NEVER said that they need to be top notch... An anime style can do the trick too... Like take for example Okami. That is a beautiful game but is the best prettiest game of the market? I don't think so... It's getting close but HD and all... Yeah.But are you not implying the same thing I was? That there needs to be an equal does of everything to make a game a piece of art? "everything needs to come together in one nice package".
For me I look at the game as a whole... Does the game look nice, is the gameplay deep, is there a good story... Like elements that you look for in a movie or video... Everything needs to come together in one nice package. I once started to play a RPG ... I got bored because I found that the graphics were out of the theme.
I think its strange to say that a game can be art if it has better graphics than it does story. Or better story and lackluster graphics. It needs to be balanced.
Dominance of story=bad
Dominance of music= bad
Well on the first point, I think you understood what I was getting at anyway. So I won't delve further into that one.I think its strange to say that a game can be art if it has better graphics than it does story. Or better story and lackluster graphics. It needs to be balanced.
Agreed. But I don't see how you can compare a story to the graphics... But you can say that the graphics don't set the tone that the story is trying to set.Dominance of story=bad
Dominance of music= bad
But here I disagree.
Dominance of the story = visual novel
Dominance of the music = Music & rhythm games?
Well in summary I will accept Jonez's point that other games that specialize in certain things, can be gaming art in their own respect. Given that they excel in their specialization.
But for games that try to excel in absolutely everything (which is a common trait for RPG's) then I believe that everything needs to be equal, otherwise the aspects of the game will be all fighting for dominance and it will ruin the flow of the game. Not noticeably, but you won't walk away with the feeling of "Hey, that game is like.....amazing...truly amazing".
Diversity.Well in summary I will accept Jonez's point that other games that specialize in certain things, can be gaming art in their own respect. Given that they excel in their specialization.
But for games that try to excel in absolutely everything (which is a common trait for RPG's) then I believe that everything needs to be equal, otherwise the aspects of the game will be all fighting for dominance and it will ruin the flow of the game. Not noticeably, but you won't walk away with the feeling of "Hey, that game is like.....amazing...truly amazing".
Yesh. That's my point. This is how I look at games. The game must give you a good feeling... no matter how it does it.
Heck, if you don't like a certain game like... for me, for example, it would be a (sorry) fighting game... But that doesn't mean that the fighting games are no art. I am just not a part of the audience that considers it as an art.
But lets prove our point by asking the question once... "What could make a game different from arts?"
Well in summary I will accept Jonez's point that other games that specialize in certain things, can be gaming art in their own respect. Given that they excel in their specialization.Being too equal in its factors can make the game bland. Cliche. Common. It has to have something that can divert itself from its own genre. That doesn't necessarily mean that it HAS to sacrifice one aspect or another.
But for games that try to excel in absolutely everything (which is a common trait for RPG's) then I believe that everything needs to be equal, otherwise the aspects of the game will be all fighting for dominance and it will ruin the flow of the game. Not noticeably, but you won't walk away with the feeling of "Hey, that game is like.....amazing...truly amazing".
Being too equal in its factors can make the game bland. Cliche. Common. It has to have something that can divert itself from its own genre. That doesn't necessarily mean that it HAS to sacrifice one aspect or another.
Gaming isn't the same as making games. Your debate is invalid.I'm sure if we changed the name of the thread, it could change that :p
Gaming isn't the same as making games. Your debate is invalid.Unless you're gaming to find what you want for your game you're making.
thatgamecompany. Nothing more needs to be said.Trudat
thatgamecompany. Nothing more needs to be said.Paradox Interactive
thatgamecompany. Nothing more needs to be said.Paradox Interactive
ArenaNet
have to be mentioned aswell :P
Were they actually trying to create art that is video games, though?Have you seen anything related to Guild Wars 2 yet? Everything looks like it's painted.
Were they actually trying to create art that is video games, though?Have you seen anything related to Guild Wars 2 yet? Everything looks like it's painted.
FLOWER! FLOWER DAMNIT!
Already mentioned but still...Since we're mentioning already mentioned games, here is a list.
TL;DR - Videogames can be a medium of art but it loses its defining qualities as a game in the process. Essentially, it turns into art in a computer program. Also, many games that are considered art are actually, in fact, not.The use of "art" in your argument feels rather subjective, if you don't mind me saying. (Then again, aren't all arguments?) But what really made me react in your statement is the fact that you said "many games that are considered art are actually, in fact, not.". It seems to say that the definition of art has some sort of guideline for it to be considered as such. Really, there isn't. Just like literature. Literature, which in itself is form of art, can be summed up as any written work in a certain time, place or language; basically, any writings that says anything about a culture. If that's so, then regardless of what the actual developers think, whether they like it or not, their games are forms of art, expressed by skill and imagination (Which, the latter isn't expressed much, unfortunately. We're plagued by endless waves of sequels.)
Well actually the video for Nostalgia Critic sums up pretty much with what I think.We can't argue with something that some of us might not bother to watch. :(