We design a signature weapon using Pimp My Gun. Pimp My Gun is an online software with preloaded pictures of gun parts, with which we'll make a gun for shits and giggles.
http://pimpmygun.doctornoob.com/app.php
First thing you have to do it click that link. Once it loads, you can click on "PARTS" to add parts or "FILE" to do stuff like save, export and import.
In this forum game each poster will add a part to the weapon using "PARTS" menu and pass it on to the next poster using File -> Export. Once you add a part, you click on "File ->Export" and copy the export data and paste it here withing a code tag withing a spoiler tag.
Example: (http://puu.sh/3h67B)
I'll start by adding a part.
<weapon>
<group x="973.8" y="412.75" rotation="0" scale="1" flip="1,1">
<part id="Shape08" x="-10.65" y="-28.7" rotation="180" scale="1" flip="1,1" colors="666666"/>
<part id="Bolt002" x="56.25" y="-23.55" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="UReceiver008" x="-38.05" y="-30.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="LReceiver003" x="-33.15" y="7.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
</weapon>
^The data there is to be imported to Pimp My Gun using "File -> Import" and pasting the export data there and then clicking "OK". This will load the export data which I put up. Now it's your turn to add a part, after which you do, will click "File -> Export" and copy the new export data and paste it here via posting it here within these tags (http://puu.sh/3h67B)
I hope it's not that complicated o.o
<weapon>
<part id="FStock04" x="781" y="612.95" rotation="0" scale="1" flip="1,1" colors="59ff59,666666"/>
<group x="1001.8" y="599.75" rotation="0" scale="1" flip="1,1">
<part id="Shape08" x="-10.65" y="-28.7" rotation="180" scale="1" flip="1,1" colors="666666"/>
<part id="Bolt002" x="56.25" y="-23.55" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="UReceiver008" x="-38.05" y="-30.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="LReceiver003" x="-33.15" y="7.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
</weapon>
Overmounted giant bayonet just in case.
<weapon>
<group x="1001.8" y="599.75" rotation="0" scale="1" flip="1,1">
<part id="Shape08" x="-10.65" y="-28.7" rotation="180" scale="1" flip="1,1" colors="666666"/>
<part id="Bolt002" x="56.25" y="-23.55" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="UReceiver008" x="-38.05" y="-30.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="LReceiver003" x="-33.15" y="7.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
<part id="Bayonet06" x="1033.55" y="520.05" rotation="0" scale="2.2363797443690117" flip="1,1" colors="e1e1e1,6a0d08,666666"/>
<part id="FStock04" x="781" y="612.95" rotation="3.529916848592393" scale="1" flip="1,1" colors="59ff59,666666"/>
</weapon>
<weapon>
<part id="Barrel002" x="1193" y="565.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<group x="1001.8" y="599.75" rotation="0" scale="1" flip="1,1">
<part id="Shape08" x="-10.65" y="-28.7" rotation="180" scale="1" flip="1,1" colors="666666"/>
<part id="Bolt002" x="56.25" y="-23.55" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="UReceiver008" x="-38.05" y="-30.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="LReceiver003" x="-33.15" y="7.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
<part id="Bayonet06" x="1033.55" y="520.05" rotation="0" scale="2.2363797443690117" flip="1,1" colors="e1e1e1,6a0d08,666666"/>
<part id="FStock04" x="781" y="612.95" rotation="3.529916848592393" scale="1" flip="1,1" colors="59ff59,666666"/>
</weapon>
<weapon>
<part id="Barrel002" x="1193" y="565.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<group x="1001.8" y="599.75" rotation="0" scale="1" flip="1,1">
<part id="Shape08" x="-10.65" y="-28.7" rotation="180" scale="1" flip="1,1" colors="666666"/>
<part id="Bolt002" x="56.25" y="-23.55" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="UReceiver008" x="-38.05" y="-30.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="LReceiver003" x="-33.15" y="7.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
<part id="Bayonet06" x="1033.55" y="520.05" rotation="0" scale="2.2363797443690117" flip="1,1" colors="e1e1e1,6a0d08,666666"/>
<part id="FStock04" x="781" y="612.95" rotation="3.529916848592393" scale="1" flip="1,1" colors="59ff59,666666"/>
</weapon>