Arpegi

Help & Support => Site => Topic started by: NekoBot on June 28, 2012, 05:20:24 AM

Title: For the Growth of Arpegi
Post by: NekoBot on June 28, 2012, 05:20:24 AM
As we all know Arpegi has been in existancce for 4 months and it i pretty exclusive and has done ok as a forum based website. But the issue is that the only members are familiar faces from romU with ssome notable exceptions.

So after a time the sae faces get old and the thrill of the site deminishes a little. Sso how do we make the site progress? This thread is strictly for the discussion of site progression.

So how do you fill a community thats ok and make it fuller and more diverse? We need new faces. New members. Andd we need them to stay!

As we know there have been members who have been accepted into this community.... but more often then not those new peope leave! Its frustrating for all of us but even more so for the admins and mods.

As a regular forum based forum the only draws to the site are events, competitions, roleplay, and spam.

As you know I am in the process of making numerous events and you should also know the lack of interest in the graphics competition is frusting to Lght and the participants because there are only a few people posting entries. The roleplay is excellent but only a portion of Arpegis memers participate so that leaves spam. As the admins let us know they dont like it in the wrong places.

So how do you keep the newbies to stay around long enough for us to hook them?We need new draws to keep them here.

As Pew told me before downloads are probably not the way to go so maybe a onsight arcade  would be benificial.

The above is not the only thing that can be come up with. This is very important for Arpegis growth. As an avid Arpegian I want to see something ive dedicated so much time to florish. So lets begin this discussion.
Title: Re: For the Growth of Arpegi
Post by: Cupcake Fury on June 28, 2012, 06:06:08 AM
I agree, if only we had corriger...
Title: Re: For the Growth of Arpegi
Post by: NekoBot on June 28, 2012, 06:18:16 AM
After this discussion is well underway i will add pollable items to the thread

I cannot stress the importance off this topic and again for anyyone out there I will not tollerate spam on ths topic
Title: Re: For the Growth of Arpegi
Post by: Noob on June 28, 2012, 06:29:33 AM
I think we should advertise somehow. But not by spamming it on other forums/everywhere. We need more people, I agree with that.
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on June 28, 2012, 06:35:57 AM
I think we should advertise somehow. But not by spamming it on other forums/everywhere. We need more people, I agree with that.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on June 28, 2012, 06:41:34 AM
But once here whats going to keep them here? The curremt draws have not been overall successful for new members
Title: Re: For the Growth of Arpegi
Post by: Toffee on June 28, 2012, 06:45:24 AM
Realistically speaking, this forum doesn't really offer anything to draw newcomers and keep them here. I mean, the main reason (I believe) Jonez and Mizari created this forum was because RomU deleted the roleplay thread and the RPers there had nowhere else to go. Now, I'm not saying that I'm not grateful (which I REALLY REALLY am, RomU is full of nothing but self-righteous, pretentious trolls), but the bottom line is, this forum was made for a specific number of people for a specific purpose.

I initially toyed with the idea of adding more reviews to the site which may add some more activity, but seeing as writing reviews takes time and a bit of dedication, not everyone has the opportunity to write them.

I do agree that we need this site to grow, but the way I'm seeing it, short of hosting ROMS, Anime or Manga, this site will remain a secret.
Title: Re: For the Growth of Arpegi
Post by: Light on June 28, 2012, 06:49:10 AM
We can always convert the forum to a specialized one, like a RP forum or a graphics forum or whatever, but we'd have to find something that everyone here can agree on.

Also, that way we can target a specific type of members to invite here, instead of going all over the place.
Title: Re: For the Growth of Arpegi
Post by: Toffee on June 28, 2012, 06:53:13 AM
I think that's a bad idea. Converting the forum to one theme will only alienate more members.
Title: Re: For the Growth of Arpegi
Post by: Noob on June 28, 2012, 06:55:22 AM
I think that's a bad idea. Converting the forum to one theme will only alienate more members.
This. Not everyone RPs and not everyone s good with graphics.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on June 28, 2012, 06:55:43 AM
But could we get away without downloads?

I respect what you say and I'm very sure tthats a large part of the reason for the sites existance. Im not trying to take anyone place if anyone is thinking that..... what if new members find that although the site was interesting after the first week they failed to have a reason to stay?

By proposing this thread I sttick my neck out and the result may be bad. But what happens to me doesnt matter. The point is that if we dont expand the same 50-60 common members may be the only people you see everydy.

This site may be primarily by recommendation but remember that you can also find us on google. Technically any randdom person could stumble apun Arpegi. If they do will they stay?

I persoally dont think that downloadables are our solution to a new draw
Title: Re: For the Growth of Arpegi
Post by: Noob on June 28, 2012, 07:01:54 AM
what if new members find that although the site was interesting after the first week they failed to have a reason to stay?
This has happened a lot, look at people like Nekovampire-Rin, Uratar (http://www.arpegi.be/index.php?action=profile;u=414 (http://www.arpegi.be/index.php?action=profile;u=414)) nosoupforyou (http://www.arpegi.be/index.php?action=profile;u=102 (http://www.arpegi.be/index.php?action=profile;u=102)) and the list goes on. All of them were active for a very short while before leaving.
Title: Re: For the Growth of Arpegi
Post by: Light on June 28, 2012, 07:03:18 AM
I think that's a bad idea. Converting the forum to one theme will only alienate more members.

That's why I'm saying we should find a theme all of us can agree on. Afterwards, we could invite more members here by joining and becoming a part of other forums or sites with a similar theme as ours.

Not everyone RPs and not everyone s good with graphics.

I never said it had to be one of those two.
Title: Re: For the Growth of Arpegi
Post by: Noob on June 28, 2012, 07:04:41 AM
I think that's a bad idea. Converting the forum to one theme will only alienate more members.

That's why I'm saying we should find a theme all of us can agree on. Afterwards, we could invite more members here by joining and becoming a part of other forums or sites with a similar theme as ours.

Not everyone RPs and not everyone s good with graphics.

I never said it had to be one of those two.
I was giving examples. It's hard to think of something that we could all agree on though.
Title: Re: For the Growth of Arpegi
Post by: Toffee on June 28, 2012, 07:06:23 AM
Rest assured, NekoBot, that no one is going to hate you for pointing out this obvious issue with the site and doing your best to try and fix it. In fact, you deserve a commendation for all your efforts, if for nothing else than having the courage to say what everyone else is thinking.

Now, back on topic, I also agree that downloads are not the best solution. We'd only get members whose only posts will be "WHEN DIS DOWNLOAD COME!?", "WAI NO DUMP YET!?", "GIMME AP NAO!!"
Title: Re: For the Growth of Arpegi
Post by: NekoBot on June 28, 2012, 07:08:53 AM
Thats the thing. Members live Nekovampire-rin came and went beecause of a lack in something. Thats why w need new hooks.

As for a theme that might work maybe but arent the themes fine as they are? The boards are clearly labeled. The new members just find no interest in whatw ccurrently offer. If we could get them to stay longer they might come to like whats here but they need things or something to make them stay before they relise what they like.
Title: Re: For the Growth of Arpegi
Post by: Noob on June 28, 2012, 07:09:08 AM
Rest assured, NekoBot, that no one is going to hate you for pointing out this obvious issue with the site and doing your best to try and fix it. In fact, you deserve a commendation for all your efforts, if for nothing else than having the courage to say what everyone else is thinking.

Now, back on topic, I also agree that downloads are not the best solution. We'd only get members whose only posts will be "WHEN DIS DOWNLOAD COME!?", "WAI NO DUMP YET!?", "GIMME AP NAO!!"
It would also increase site costs, and yes, we would get immature people like that.

Nekobot- Good job for making this thread. A lot of people, as Toffee mentioned, were thinking the exact same thing, myself included.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on June 28, 2012, 07:13:58 AM
Even current active members I guarente you eventually get bored so the issue also extends past ne members but also current active members
Title: Re: For the Growth of Arpegi
Post by: Noob on June 28, 2012, 07:17:39 AM
Even current active members I guarente you eventually get bored
To be honest, I've had this feeling before. Seeing the exact same 13ish people everyday on this forum, in the same threads. I have invited a few friends, but none of them really forum, like died3000.

(Off topic, who is Ruben07)
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on June 28, 2012, 07:21:24 AM
About Ruben07... Take a guess... I invite you... Please do.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on June 28, 2012, 07:24:40 AM
Statistically if you look at Arpegi last month was the worst month weve had so far but the most page veiws were on that month. That means that members looked about the site but were not necessarily active. This I suspect is because of exams but it is still something to point out. The lack of active activity (post and thread wise) show that members either did not have tie after revewing topics or did not have anything to say.

The month of June is our most succesful month statistically speaking. Also presumably because of the end of exams and the Ddition of more topics.

Although this information might be considered nulled is up to you but it was something I wanted to point out from my last statementl
Title: Re: For the Growth of Arpegi
Post by: Light on June 28, 2012, 07:27:06 AM
The way I see it, if we stayed a general forum like this, it would be difficult to attract new members in our current situation.

I think it would be easier to attract members if we had some common ground to stand on, so to speak. The only common ground we have right now is that most of us are from RomU and/or are friends of members here. Completely new members might feel awkward if they join, I guess?

Also, Ruben is one of Jonez's IRL friends.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on June 28, 2012, 07:35:22 AM
I was not a normal romU member  I happened across jonezs rp and thenwe chatted about things and other things then im here. I still know very little about all of you even the mebers I know the best I still cant say I really know them.

Regrdless of the site your joining, if you join the site you are more often then not unfamiliar with its community. So I dont think that a level of akwardness should present any problems. Just look at all the people on facebook who have friends they dont even know.

Specialzig the forumto a certain aspect as stated efore can alienate members and as also stated will be difficult to agree on. Rigjt now though everything thats said can be a plausaabe solution so I dont think we should knock off Lights idea.

Light, what would the benifits be that you can see coming out of a specialized site? Right now the rp comunity could argue Arpegi specializes in its namesake, roleplay

I once said that I would happily donate $100 to the site. And if that is what we will need for certaint software packages or packages in general I will mail Jonez the money.

I have been on many forums and Ive admined one php based site and moded another site. On both sites the hook was an arcade.

The site I admined failed. It was asocial networking site destoned to fail. The problem was that the hook worked for a long time but eventually failed as the social network failed to capture the members attention.

The site I modded also failed but because of funding. Itwas a forum based site just like this one and had 2000+ members. Over time the site was redjced to 7 members including myself. The catch with the hook was that before the member could use the arcade the must post x times to allow access. The site also had a live chat but it failed when the budget crashed. Both hooks worked but they failed because of poor budgeting.

These are just a few things to think about when considering what your hook will be. Its important that the hook and sitte go to gether or elze it will end up like example a whereas you could have the perfect hook but not the money to keep it. Without a balance it wont work.

Arpegi as I said has its four hooks and it is all even except for the roleplay. Some ebers could feel alienated ecause they cannot rp. It is not their fault nor is it the sites fult. It just happens to be that way. Arpegi was rebalanced with the newest feature the Member Spotlight, something everyone can do and the MSRedox extended that section. To those of us on eeryday we know the differance and the way Arpegi works. But think about this, what does a new member see when they enter the hoe screen?

They see a series of bolded large text followed by more text and within that walls of text. Those who have not been part of a forum might find it intimidating. You know what I mean?

Did you guys get anything fromthat? Is it plausable?
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on June 28, 2012, 08:20:47 AM
I am going to analyse the things said in this thread and wait till more regular members who are now asleep give their input... Meanwhile... Calling Shredcore & Mizari to see what we can do. Thanks Arpegians... You made me ACTUALLY tear up out of happiness here :3
Title: Re: For the Growth of Arpegi
Post by: Light on June 28, 2012, 08:27:31 AM
Well, I just think that as a specialized forum, we'd be able to attract more new members, especially since we're just starting out. General forums without common ground tend to end up, well, like our current state from what I've seen.

Honestly, I'd be fine with however Arpegi turns out, since the number one reason I'm here is to honor a commitment I made anyway. Unless I get fired or the forum dies, I'll be here indefinitely. =P
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on June 28, 2012, 08:31:28 AM
My main goal is to keep this site running... Even if it's only for the RP... But with more people... It automatically gets better.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on June 28, 2012, 08:32:55 AM
I am going to analyse the things said in this thread and wait till more regular members who are now asleep give their input... Meanwhile... Calling Shredcore & Mizari to see what we can do. Thanks Arpegians... You made me ACTUALLY tear up out of happiness here :3
really? :3
Well, I just think that as a specialized forum, we'd be able to attract more new members, especially since we're just starting out. General forums without common ground tend to end up, well, like our current state from what I've seen.

Honestly, I'd be fine with however Arpegi turns out, since the number one reason I'm here is to honor a commitment I made anyway. Unless I get fired or the forum dies, I'll be here indefinitely. =P


The renovations of what this could take could lead to site downtime. Actually it probably would. But however the specialization might be we'll go through like 12  checks to be sure its right if we do decide to go down that path
Title: Re: For the Growth of Arpegi
Post by: Kiss x Miz on June 28, 2012, 11:07:31 AM
I'm guessing the RP is the most successful section of the forum, so I think it's best if we use roleplaying as a theme. Even though some people don't RP like me, I think there wouldn't be much of a change in the other parts of the forum when focussing on the RP. It may even improve aswell over time.
Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on June 28, 2012, 03:52:00 PM
To be fair, having Anime as a theme wouldn't be too bad either. The majority of people who watch anime tend to RP as a result, you only need to visit the vast and horrifying space of Chatango to realize this.
Anime downloads hosted here may not be too bad either, there are plenty of anime hosting sites/forums that are literally booming with activity and gaining members daily.
Title: Re: For the Growth of Arpegi
Post by: BloodcatNS on June 28, 2012, 04:03:06 PM
I have a lot of great animes I could upload. But the problem would be where and how to host them.
Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on June 28, 2012, 04:05:03 PM
I have a lot of great animes I could upload. But the problem would be where and how to host them.
We could either choose to upload them through torrents or maybe places like DepositFile (or any other still-active file sharing place)
Title: Re: For the Growth of Arpegi
Post by: BloodcatNS on June 28, 2012, 04:09:34 PM
I'd rather with file-hosting sites. Torrents are a big no-no for me.

So, we're going to enforce our anime section first?
Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on June 28, 2012, 04:11:14 PM
Well, I'm completely behind the idea of an anime themed site with downloads. And as you have noticed, I've been trying to get the anime section more active anyhoo~

what'd you mean exactly be enforce?
Title: Re: For the Growth of Arpegi
Post by: BloodcatNS on June 28, 2012, 04:14:33 PM
[quote a
Well, I'm completely behind the idea of an anime themed site with downloads. And as you have noticed, I've been trying to get the anime section more active anyhoo~
Alrighty then.

what'd you mean exactly be enforce?
GOOD GOD GRACIOUS, MY ENGRISH HAS POORENED!
Perhaps the word I was looking for was reinforce. Kind of like reinforcing armor or something. You know, strengthening in that particular area.

Anyway, anybody else agree/disagree with the anime upload thing?
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on June 28, 2012, 04:18:21 PM
To be fair, having Anime as a theme wouldn't be too bad either. The majority of people who watch anime tend to RP as a result, you only need to visit the vast and horrifying space of Chatango to realize this.
Anime downloads hosted here may not be too bad either, there are plenty of anime hosting sites/forums that are literally booming with activity and gaining members daily.

We don't have the server space for that ... and I want to keep it legal.
Title: Re: For the Growth of Arpegi
Post by: BloodcatNS on June 28, 2012, 04:20:34 PM
To be fair, having Anime as a theme wouldn't be too bad either. The majority of people who watch anime tend to RP as a result, you only need to visit the vast and horrifying space of Chatango to realize this.
Anime downloads hosted here may not be too bad either, there are plenty of anime hosting sites/forums that are literally booming with activity and gaining members daily.

We don't have the server space for that ... and I want to keep it legal.
That's too bad. :|

Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on June 28, 2012, 04:24:05 PM
so limited server space and you want to keep it legal? That knocks off all of the best ways to advertise this place.
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on June 28, 2012, 04:33:50 PM
so limited server space and you want to keep it legal? That knocks off all of the best ways to advertise this place.
We have 5GB.
Title: Re: For the Growth of Arpegi
Post by: Noob on June 28, 2012, 04:37:21 PM
so limited server space and you want to keep it legal? That knocks off all of the best ways to advertise this place.
We have 5GB.
lol.
[quote a
Well, I'm completely behind the idea of an anime themed site with downloads. And as you have noticed, I've been trying to get the anime section more active anyhoo~
Alrighty then.

what'd you mean exactly be enforce?
GOOD GOD GRACIOUS, MY ENGRISH HAS POORENED!
Perhaps the word I was looking for was reinforce. Kind of like reinforcing armor or something. You know, strengthening in that particular area.

Anyway, anybody else agree/disagree with the anime upload thing?

It would increase server costs a lot, and I'm pretty sure the Admin's said they wanted no illegal downloads.
Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on June 28, 2012, 04:38:29 PM
so limited server space and you want to keep it legal? That knocks off all of the best ways to advertise this place.
We have 5GB.
Thats pretty small, my psp has more memory than the site o.o
So I guess hosting anything but small time, low graphic games is impossible. Unless you upgrade your forum, which costs money.
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on June 28, 2012, 04:39:10 PM
I am still in college so I don't want to spend a life in jail because giving people illegal downloads. ~

so limited server space and you want to keep it legal? That knocks off all of the best ways to advertise this place.
We have 5GB.
Thats pretty small, my psp has more memory than the site o.o
So I guess hosting anything but small time, low graphic games is impossible. Unless you upgrade your forum, which costs money.
Yeah... But Mizari & Shredcore really should restart this discussion.
Title: Re: For the Growth of Arpegi
Post by: O:\msg on June 28, 2012, 05:28:31 PM
18+ board might keep new users here ;)
I wouldn't worry about people not staying anyway, if they like us and get along with us they will stay, if they don't then it's probably for the best. We just need to find some like minded people that wanna chat shit, act immature and role play.
Title: Re: For the Growth of Arpegi
Post by: Noob on June 28, 2012, 05:58:50 PM
18+ board might keep new users here ;)
I wouldn't worry about people not staying anyway, if they like us and get along with us they will stay, if they don't then it's probably for the best. We just need to find some like minded people that wanna chat shit, act immature and role play.
Go to 4chan for that
You're banned then :P
Maybe it can be a board for 18+ stuff and if you knowingly enter, it's your own fault. Have a disclaimer or something.

I think we should discuss rules actually because I don't wanna see hardcore porn on there or anything. Nothing wrong with a few boobs though and a place we can chat about sexual content, anyone my age talks about it everyday, it's a normal everyday thing and it would be cool to let that side of my personality come out with some of the older people here. Shredcore can give me some more advice for example.....
O__O Ain't going to happen. Otherwise we break the TOS of the hoster.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on June 28, 2012, 08:31:25 PM
18+ boards were discussed before and the idea has been rejected twice already.

As for a site upgrade how much would that cost?
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on June 28, 2012, 08:43:49 PM
18+ boards were discussed before and the idea has been rejected twice already.

As for a site upgrade how much would that cost?
I prefer to keep our transactions kinda... MAIN STAFF private.
Title: Re: For the Growth of Arpegi
Post by: Noob on June 28, 2012, 08:51:14 PM
18+ boards were discussed before and the idea has been rejected twice already.

As for a site upgrade how much would that cost?
I prefer to keep our transactions kinda... MAIN STAFF private.
I vaguely remember him saying 20 Euro a month?
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on June 28, 2012, 08:56:26 PM
18+ boards were discussed before and the idea has been rejected twice already.

As for a site upgrade how much would that cost?
I prefer to keep our transactions kinda... MAIN STAFF private.
I vaguely remember him saying 20 Euro a month?
Nope, that's wrong. That's all I say about it.
Title: Re: For the Growth of Arpegi
Post by: Noob on June 28, 2012, 09:16:23 PM
How much does it cost to host Arpegi?
Not so much... Thirty euro's.. I guess. And that is domain included.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on June 28, 2012, 11:06:19 PM
Ok so then besides a theme change and an IRC channel are there any other ideas that can be done within 5GB?

Im doing research ill have more to say later
Title: Re: For the Growth of Arpegi
Post by: Kiss x Miz on June 29, 2012, 03:43:01 AM
I'll try to straighten out as much as possible when I get back from France. Unless someone beats me to it.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on June 29, 2012, 03:47:53 AM
We havnt come to a decsion yet I dont think? I dont know. When everyone goes to sleep im doing my research
Title: Re: For the Growth of Arpegi
Post by: shredc0re on June 29, 2012, 11:56:54 AM
Since this forum is about 'games' too, we could implement some games? I know several forums that host small browser-based games in subforum..

We could like do contests on the games and then give awards to the winners.
Title: Re: For the Growth of Arpegi
Post by: Kiss x Miz on June 29, 2012, 12:28:57 PM
If they don't take too much space, we could consider that. Examples?
Title: Re: For the Growth of Arpegi
Post by: Cupcake Fury on June 29, 2012, 03:33:03 PM
RPG Styled game that has like 5 levels?
Title: Re: For the Growth of Arpegi
Post by: NekoBot on June 29, 2012, 06:49:25 PM
RPG Styled game that has like 5 levels?

i dont understand
Title: Re: For the Growth of Arpegi
Post by: Swagmaster on July 09, 2012, 02:11:00 PM
Jonez you should have the power to do this:

email the new but inactive members of Arpegi with your Arpegi email or something saying "Come back to Arpegi, we missed you"

and then give them a reason to come back in the rest of the email
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on July 09, 2012, 02:14:25 PM
Jonez you should have the power to do this:

email the new but inactive members of Arpegi with your Arpegi email or something saying "Come back to Arpegi, we missed you"

and then give them a reason to come back in the rest of the email
Hrm, there is a plug in for that indeed...

Since this forum is about 'games' too, we could implement some games? I know several forums that host small browser-based games in subforum..

We could like do contests on the games and then give awards to the winners.

Again, no. Since then the forum will get more based to our hosted browser games.
Secondly.. We need programmers and all for that...
Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on July 09, 2012, 02:24:32 PM
Again, no. Since then the forum will get more based to our hosted browser games.
Surely thats not a good reason to deny it, I mean, what are we based on now? We can't say its RP either since the most frequent and diverse activity comes from the spam section, so if anything we are just a general forum o.o

However the programmer part is a potential speedbump, I'll admit.
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on July 09, 2012, 02:30:31 PM
Again, no. Since then the forum will get more based to our hosted browser games.
Surely thats not a good reason to deny it, I mean, what are we based on now? We can't say its RP either since the most frequent and diverse activity comes from the spam section, so if anything we are just a general forum o.o

However the programmer part is a potential speedbump, I'll admit.
That's another thing... If we are going to base ourselves on those forum games... We kill other things that are somewhat big here.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on July 09, 2012, 06:51:50 PM
So what would you sujest?
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on July 09, 2012, 06:58:26 PM
That I need to focus atm on the exams I need to redo... But a contest board to start with... I want to have more creative people and gamers over here... so yeah...
Title: Re: For the Growth of Arpegi
Post by: NekoBot on July 09, 2012, 07:01:35 PM
But we have a LOT of creativ people here
Title: Re: For the Growth of Arpegi
Post by: Swagmaster on July 09, 2012, 08:19:31 PM
Advertise this around places

"Home Away From Home"
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on July 09, 2012, 08:23:51 PM
But we have a LOT of creativ people here

I want to have more creative people and gamers over here...
Title: Re: For the Growth of Arpegi
Post by: dark 5FVD on July 10, 2012, 07:22:56 PM
Advertise this around places

"Home Away From Home"

If we would post this on fb and stuff alot of people would look at it but not join. just saying
Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on July 10, 2012, 09:10:21 PM
Advertise this around places

"Home Away From Home"

If we would post this on fb and stuff alot of people would look at it but not join. just saying
Indeed, everyone hates Facebook advertisements. Even I would scoff at it and not think twice.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on July 11, 2012, 05:52:05 AM
if we plan to advertise a aplthen what would you sggest happen?
Title: Re: For the Growth of Arpegi
Post by: Xenirina on July 11, 2012, 08:08:45 AM
I am happy to uh... post a few things on some other forums...

Uh... There are a few others where I am active.
Title: Re: For the Growth of Arpegi
Post by: Cupcake Fury on September 19, 2012, 04:51:45 AM
Buuuuuuuuumppp, for games I would imagine a short game made in RPGMXVA or w/e it was called or we all work on a game that would bring us some popularity, just some ideas.
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on September 19, 2012, 11:00:26 AM
Buuuuuuuuumppp, for games I would imagine a short game made in RPGMXVA or w/e it was called or we all work on a game that would bring us some popularity, just some ideas.
i can't exactly promise I can host that on our server.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on September 19, 2012, 12:19:25 PM
Buuuuuuuuumppp, for games I would imagine a short game made in RPGMXVA or w/e it was called or we all work on a game that would bring us some popularity, just some ideas.
i can't exactly promise I can host that on our server.

And the size is an issue too no?
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on September 19, 2012, 12:35:28 PM
Buuuuuuuuumppp, for games I would imagine a short game made in RPGMXVA or w/e it was called or we all work on a game that would bring us some popularity, just some ideas.
i can't exactly promise I can host that on our server.

And the size is an issue too no?
Add bandwith and password protected servers and I say yes.
Title: Re: For the Growth of Arpegi
Post by: Cupcake Fury on September 19, 2012, 01:14:13 PM
Even if we couldnt host it on the servers, then we could still upload said game to dropbox or w/e, but if we do have to do that then it should be more of a real game.
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on September 19, 2012, 01:18:27 PM
Even if we couldnt host it on the servers, then we could still upload said game to dropbox or w/e, but if we do have to do that then it should be more of a real game.
That's the best solution.   
Title: Re: For the Growth of Arpegi
Post by: NekoBot on September 19, 2012, 07:34:07 PM
Even if we couldnt host it on the servers, then we could still upload said game to dropbox or w/e, but if we do have to do that then it should be more of a real game.
That's the best solution.   

If this happened it'd be a long time project me thinks
Title: Re: For the Growth of Arpegi
Post by: Kiss x Miz on September 20, 2012, 12:28:29 AM
Even if we couldnt host it on the servers, then we could still upload said game to dropbox or w/e, but if we do have to do that then it should be more of a real game.
That's the best solution.   
If this happened it'd be a long time project me thinks
We have time. The more refined it is, the better.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on September 20, 2012, 12:30:06 AM
Why not start sooner rather then later?
Title: Re: For the Growth of Arpegi
Post by: Kiss x Miz on September 20, 2012, 12:33:09 AM
Why not start sooner rather then later?
I'll start by waiting for a game. Cuz I'm not very good at those things :)
Title: Re: For the Growth of Arpegi
Post by: NekoBot on September 20, 2012, 12:34:37 AM
Why not start sooner rather then later?
I'll start by waiting for a game. Cuz I'm not very good at those things :)

:P what about a couple of things... like a minevr- wait nevermind XD
Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on September 20, 2012, 12:46:04 AM
Why not start sooner rather then later?
I'll start by waiting for a game. Cuz I'm not very good at those things :)

:P what about a couple of things... like a minevr- wait nevermind XD
To be absolutely honest, starting off with Minecraft would be a bad idea since it doesn't have much promotional value, people rarely watch Minecraft  vids for fun, but more for tips and stuff. Unless you are big-time Youtubers like Rooster Teeth or Toby-Turner, then people will watch whatever shit you post and think its gold.
If you were absolutely heart-set on Minecraft, then its better than its done with multiple people so that there is humor and chemistry within the video. A solo artist wouldn't be effective.

I'll say it now, if you want to promote something (especially on youtube), then people respond better to either humor or chemistry.
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on September 20, 2012, 12:47:02 AM
Shred & I are thinking about starting a survival LP.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on September 20, 2012, 12:53:13 AM
Well... after some thinking I thought against minecraft and I even thought about the Crimson Moon RPG bit for obvious reasons thought against it. In any case... I think maybe a new idea might work but idunno. What exactly didja have in mind pow?
Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on September 20, 2012, 01:04:56 AM
Well, first off I'm not naive enough to believe that a CM RPG or any RPG published by a member of Arpegi would bring in a substantial or noticeable amount of traffic, that's not me being cynical or mean, its just being realistic. The RPG Maker popularity isn't big enough to secure a large audience, youtube however is. The only problem is that Youtube is TOO large, thus its hard to stand out.

Short of spending some money for good production value Lets plays, I don't see how we could possibly stand out on youtube. So it's rather hard to come to a conclusion. This is just my opinion however.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on September 20, 2012, 01:14:09 AM
Problem is that NONE of us are anywhere CLOSE to popular enough on youtube to make a significant differance
Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on September 20, 2012, 01:17:33 AM
Exactly, it takes a very special personality to be able to make it big on Youtube. All the greatest Youtubers have one distinct quality, which is that they care less about the game they are playing and more about having fun, most other small-timers are trying too hard with the game to impress people they forget to have fun and let their personality shine.

Nobody could give two-shits about what you are playing, a good Lets-play is about -you- and how -you- react to the game. But I'm unsure if any of us have that quality.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on September 20, 2012, 01:33:18 AM
I could do ot and others could too I'm sure, and although I have a channel, I cant upload anything with lack of equipment and computer. A lot of people are like that. Another problem is when people think they're gonna be making money on youtube.
Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on September 20, 2012, 01:39:56 AM
Lets plays actually have the lowest chances of making money on Youtube, this is mainly due to the fact that Youtube is weary about licencing them as partners. Pewdiepie event noted that he was a lucky one.

You'll also find that people who try to find fame on Youtube usually fail, its the ones who simply make videos because they enjoy making videos who gain some popularity because their personality is seen as genuine and not just another persona.

I'd definitely give it a try, but I have been having persistent microphone troubles.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on September 20, 2012, 02:27:20 AM
Lets plays actually have the lowest chances of making money on Youtube, this is mainly due to the fact that Youtube is weary about licencing them as partners. Pewdiepie event noted that he was a lucky one.

You'll also find that people who try to find fame on Youtube usually fail, its the ones who simply make videos because they enjoy making videos who gain some popularity because their personality is seen as genuine and not just another persona.

I'd definitely give it a try, but I have been having persistent microphone troubles.

What I ment was that people make videos on youtube sometimes because they THINK their gonna be paid
Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on September 20, 2012, 02:32:09 AM
What I ment was that people make videos on youtube sometimes because they THINK their gonna be paid
I don't think anyone actually believes that they are going to be paid instantly for making a video, but its true that if you hit approx 150,000 subs you can become a partner and receive payment. But I guess some people believe that hitting that amount of subs is easy or comes naturally with time.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on September 20, 2012, 02:34:09 AM
So, realisticly speaking, what SHOULD we do?
Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on September 20, 2012, 02:39:07 AM
Well, in my opinion the answer has already been said. Nobody is interested in our forum (or knows about it) because it is a forum without any shape, right now its like a pile of clay and to be honest that isn't very appealing. We need to mold Arpegi into a specific type of forum, our name implies that we are a Roleplay&Gaming forum, yet the activity from Roleplay is mostly just the same people and the gaming part is still developing atm. We need to be more specific and actually take Arpegi in a particular direction.....and everyone needs to co-operate.

If we keep it like this, then it will stay like this. That a fact.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on September 20, 2012, 02:45:02 AM
.and everyone needs to co-operate.

You expect that to seriously happen? Comittment isn't high on everyones list
Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on September 20, 2012, 02:47:14 AM
.and everyone needs to co-operate.

You expect that to seriously happen? Comittment isn't high on everyones list
I don't expect that to happen at all, I'm just stating the requirements.
If we take a direction for the forum, we all need to accept the direction and work together to focus on it, rather than everyone doing their own thing and going in different directions (pretty much like we are doing now), if not everyone co-operates then we just wind up back at square one and its pointless.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on September 20, 2012, 02:50:15 AM
Which I honestly feel how the site goes unfortionately
Title: Re: For the Growth of Arpegi
Post by: Kiss x Miz on September 20, 2012, 12:43:22 PM
Don't be so negativu :3

We need to let people come up with ideas, rather than force them to follow one idea.
Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on September 20, 2012, 04:16:25 PM
We need to let people come up with ideas, rather than force them to follow one idea.
That sounds like a contradiction, because eventually when you come up with a winning idea then naturally the forum will need to work together to make it happen, thus everyone will have to follow one idea in the end anyway.

However, I may be negative but it's only through the lack of motivation I've witnessed here. I just don't see the enthusiasm of expanding Arpegi within the community.
Title: Re: For the Growth of Arpegi
Post by: Kiss x Miz on September 20, 2012, 04:50:48 PM
We need to let people come up with ideas, rather than force them to follow one idea.
That sounds like a contradiction, because eventually when you come up with a winning idea then naturally the forum will need to work together to make it happen, thus everyone will have to follow one idea in the end anyway.
I didn't mean it like that. Just let everyone work out their idea in their way.

If we wanted a significant change, we'd have to change our community-type forum into something some of us might not like to become bigger.
An RPG won't do a lot I think. It will likely only be attractive to our members.

Something connected to our graphics, roleplay or event section would be more interesting and won't change the forum at all.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on September 21, 2012, 01:45:22 AM
The thing is, is whoes going to come and put together ideas thoroughly when people are busy with "stuff"
Every member has something going on in there life and may not be able to come up with thouroughly thought out input such as the intro to this thread or the community idea threads... or the event threads... or competition threads

Not everyone has the time but there is contribution however it may be small
Title: Re: For the Growth of Arpegi
Post by: senpai_FisT on April 25, 2013, 04:33:53 PM
You know what's going to rock? Number rolling. We could have D&D influenced roleplays then, and more general randomness.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on April 25, 2013, 07:36:19 PM
Holy shy. Wasn't expecting this bumped...
Title: Re: For the Growth of Arpegi
Post by: senpai_FisT on April 25, 2013, 08:44:11 PM
Yeah I was too lazy to start a new thread. I saw "For the growth of Arpegi" and I thought, heck, that's a good enough title.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on April 25, 2013, 10:14:16 PM
Yeah I was too lazy to start a new thread. I saw "For the growth of Arpegi" and I thought, heck, that's a good enough title.

this is a pretty serious thread :P for a serious problem
Title: Re: For the Growth of Arpegi
Post by: Mr.PowPow on April 25, 2013, 10:54:10 PM
You know what's going to rock? Number rolling. We could have D&D influenced roleplays then, and more general randomness.
Are you implying that Arpegi should have a number randomizer integrated into it?
Title: Re: For the Growth of Arpegi
Post by: devon on April 26, 2013, 06:53:16 AM
http://www.wizards.com/dnd/dice/dice.htm
Title: Re: For the Growth of Arpegi
Post by: senpai_FisT on April 26, 2013, 07:22:32 AM
Are you implying that Arpegi should have a number randomizer integrated into it?
Yes, precisely.

http://www.wizards.com/dnd/dice/dice.htm
Something like that, but integrated into Arpegi.
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on April 26, 2013, 10:28:47 AM
Are you implying that Arpegi should have a number randomizer integrated into it?
Yes, precisely.

http://www.wizards.com/dnd/dice/dice.htm
Something like that, but integrated into Arpegi.

I could rip the code out and all that.
Title: Re: For the Growth of Arpegi
Post by: devon on April 26, 2013, 02:25:13 PM
http://custom.simplemachines.org/mods/index.php?mod=2032 (http://custom.simplemachines.org/mods/index.php?mod=2032)
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on April 26, 2013, 02:40:13 PM
http://custom.simplemachines.org/mods/index.php?mod=2032 (http://custom.simplemachines.org/mods/index.php?mod=2032)

Let's cross our fingers it doesn't conflict with other mods.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on April 27, 2013, 02:48:46 AM
added in new version? yes?
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on April 27, 2013, 01:43:41 PM
added in new version? yes?
Uhu.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on January 23, 2014, 02:06:17 AM
Poking old thread because site traffic isn't what it used to be (I think)
Title: Re: For the Growth of Arpegi
Post by: NekoJonez on January 23, 2014, 10:03:29 AM
I'm working on it. Besides, we can't FORCE people.

In addition to that, the more peeps we have, the worse it will be for some introverts around here.
Title: Re: For the Growth of Arpegi
Post by: Kiss x Miz on January 23, 2014, 12:43:53 PM
We have a small activity boom every now and then. Senior and junior members alike.
Title: Re: For the Growth of Arpegi
Post by: NekoBot on January 23, 2014, 04:01:08 PM
I'm working on it. Besides, we can't FORCE people.

In addition to that, the more peeps we have, the worse it will be for some introverts around here.

Of course we can. Lure them in with some delicious cake, and then trap them like GLADoS and have sciency science with them.... FOREVER
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