Latest Updates: Arpegi v5.0 - Updated: 28/12/2023 (Yeet that white screen of death.)
(click to show/hide)That's not a HE, it's a SHE. A dangerous one mate.
Best GPS voice ever?Best GPS voice ever.
I'm addicted. Somebody get MH3U off my back
No! I be wyvern slayin'!!!!!
What?! No! D:
Well, apparently Atlus isn't bankrupt, just Index which practically owns Atlus. So they're gonna have to start selling of part of their company. I just hope Atlus ends up in a good 3rd party company. I'd hate to see the Etrian Odyssey series on another console that isn't the 3/DS.
Really? The map drawing is one of the things I dislike the most, its amazingly tedious. I like manually mapped the first two floors of the 1st stratum and never did it again, I just allow the map to manually fill itself, if you explore all the squares of a dungeon then its pointless anyway. I think it can easily survive without it, the sheer difficulty ( or rather the time consuming nature of the game) is enough to make it enthralling, then again I'm only playing the first EO, so my opinion is only based on that, I do hope the map drawing doesn't grow in importance :/
Quote from: Mr.PowPow on June 28, 2013, 03:16:28 AMReally? The map drawing is one of the things I dislike the most, its amazingly tedious. I like manually mapped the first two floors of the 1st stratum and never did it again, I just allow the map to manually fill itself, if you explore all the squares of a dungeon then its pointless anyway. I think it can easily survive without it, the sheer difficulty ( or rather the time consuming nature of the game) is enough to make it enthralling, then again I'm only playing the first EO, so my opinion is only based on that, I do hope the map drawing doesn't grow in importance :/How the hell are you memorizing the floor shortcuts?!
How the hell are you memorizing the floor shortcuts?!
I grind quite a lot, so I naturally traverse a floor multiple times. Maybe its my play style that makes the mapping redundant.
Like I said, it's a throwback to the old first-person dungeon crawlers and tabletop rpgs where the limitations of the systems at the time pretty much forced the player to make their own maps. The EO series focuses on the adventure and exploration aspect of rpgs, which is why all of them have little storyline and leaves it up to the player to make their own characters.Of course, they COULD still do it without the mapmaking, but it would lose a lot of it's charm and draw that way.Quote from: Muffin on June 28, 2013, 03:20:41 AMHow the hell are you memorizing the floor shortcuts?!Also this. I have a crappy memory, and with the dungeon being frist person and literally every wall looks the same, the mapmaking is essential for surviving in the later labyrinths.