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>.> PS3 is the last console I would buy. XBOX too. I love Nintendo. :3
Quote from: NekoJonez on August 15, 2012, 11:07:18 AM>.> PS3 is the last console I would buy. XBOX too. I love Nintendo. :3 fangirl
Quote from: Darth SHRED on August 15, 2012, 11:47:31 AMQuote from: NekoJonez on August 15, 2012, 11:07:18 AM>.> PS3 is the last console I would buy. XBOX too. I love Nintendo. :3 fangirl Ouch......
Proper ignored the fact that I called him a Nintento Fangirl :3
I say honestly, that ALL the current gen ((3)DS, Wii, PSVita, PS3, XBOX360) have rather MEH libraries.
Games today are getting less challenging in various ways. I like more the games of the past... Those are better in my opinion.
Quote from: Darth SHRED on August 15, 2012, 12:12:38 PMProper ignored the fact that I called him a Nintento Fangirl :3I ignore lies :3
Quote from: NekoJonez on August 15, 2012, 12:26:12 PMGames today are getting less challenging in various ways. I like more the games of the past... Those are better in my opinion.It's more about open-world and interactivity with virtual objects these days. It's about blurring reality from fantasy, to try and captivate you and make yourself feel that you're actually inside the game. Inside the story.While I agree to your statement, can you tell me those "various ways" the games are less challenging?
Quote from: LaTyrannia on August 15, 2012, 08:27:49 AMDamn, I need some money. Let's leave it at that.I think you coul-...nevermind....
Damn, I need some money. Let's leave it at that.
Quote from: NekoJonez on August 15, 2012, 11:07:18 AM>.> PS3 is the last console I would buy. XBOX too. I love Nintendo. :3Perhaps too much. :\Nintendo's strength lies in handhelds. Evident by the Wii's failure
Worldwide sales figuresWii – 96.56 million as of 30 June 2012[8]Xbox 360 – 67.2 million as of 31 March 2012[53]PlayStation 3 – 63.9 million as of 31 March 2012[54]
Quote from: BloodcatNS on August 15, 2012, 12:28:51 PMQuote from: NekoJonez on August 15, 2012, 12:26:12 PMGames today are getting less challenging in various ways. I like more the games of the past... Those are better in my opinion.It's more about open-world and interactivity with virtual objects these days. It's about blurring reality from fantasy, to try and captivate you and make yourself feel that you're actually inside the game. Inside the story.While I agree to your statement, can you tell me those "various ways" the games are less challenging?The endless supply on tutorials in the game itself... There is less.. "discover it on your own".Or upgrades that last way & way too long.
Quote from: NekoJonez on August 15, 2012, 12:38:24 PMQuote from: BloodcatNS on August 15, 2012, 12:28:51 PMQuote from: NekoJonez on August 15, 2012, 12:26:12 PMGames today are getting less challenging in various ways. I like more the games of the past... Those are better in my opinion.It's more about open-world and interactivity with virtual objects these days. It's about blurring reality from fantasy, to try and captivate you and make yourself feel that you're actually inside the game. Inside the story.While I agree to your statement, can you tell me those "various ways" the games are less challenging?The endless supply on tutorials in the game itself... There is less.. "discover it on your own".Or upgrades that last way & way too long.Well, I wouldn't want to get myself lost in a confusing JRPG because there's no tutorials. If I want a complicated and difficult game, they should add puzzle to it. You know, make you think.Upgrades in games are actually useful as the game progresses. If the weapon/item is obsolete, you might as well throw a brick at the console for making it needlessly difficult.
To finish my argument.. Nintendo fangirl ^
Or is it Fanboy?
I'm surrounded by fangirls.
Wii was successful alright >.>
Quote from: BloodcatNS on August 15, 2012, 12:47:39 PMQuote from: NekoJonez on August 15, 2012, 12:38:24 PMQuote from: BloodcatNS on August 15, 2012, 12:28:51 PMQuote from: NekoJonez on August 15, 2012, 12:26:12 PMGames today are getting less challenging in various ways. I like more the games of the past... Those are better in my opinion.It's more about open-world and interactivity with virtual objects these days. It's about blurring reality from fantasy, to try and captivate you and make yourself feel that you're actually inside the game. Inside the story.While I agree to your statement, can you tell me those "various ways" the games are less challenging?The endless supply on tutorials in the game itself... There is less.. "discover it on your own".Or upgrades that last way & way too long.Well, I wouldn't want to get myself lost in a confusing JRPG because there's no tutorials. If I want a complicated and difficult game, they should add puzzle to it. You know, make you think.Upgrades in games are actually useful as the game progresses. If the weapon/item is obsolete, you might as well throw a brick at the console for making it needlessly difficult.To finish my argument... Gaming styles.
LET THE GAMES BEGIN.http://puu.sh/VwdV